![libgdx opengl 4.3 libgdx opengl 4.3](https://sono-nincsenek.com/jwvxpb/HjeHrfvRgq7gkFCHzKvLggHaEk.jpg)
LIBGDX OPENGL 4.3 FOR ANDROID
I’m a professional developer and I made a few games in the 80’s, but I never worked in the game industry and my experience in creating games for Android is rather limited, so I don’t ask you to blindly trust my words in what follows. In short, it is probably time for you to read this tutorial. none, the AI is dumb as a bag of hammers, the collision detection system is far from perfect (and maybe you do not even know what a collision detection system is), the sounds do not mix with the music and it is necessary to know a whole bunch of rules before playing. It has a nice concept, it is pretty, it has cool music and the screenshots are very engaging on the web site, BUT it is slow, it frequently has memory problems, it does not adapt well to different screen resolutions, the animations are choppy, the gameplay is poor, the special effects have been reduced to. Unfortunately, three weeks later, and after a few sleepless nights, you have to face reality: your game is crap. You rushed to your phone to convince your best friend to do the artwork, your uncle to create sounds and music, and your sister to build a web site to promote your future success.
![libgdx opengl 4.3 libgdx opengl 4.3](https://i.ytimg.com/vi/kZy8QT38DsI/maxresdefault.jpg)
You woke up one morning with a great idea for a game.